Improved image expansion in Projects. Introduced Mods page.

This commit is contained in:
Hunter
2026-08-17 16:00:38 -04:00
parent 0365ef716f
commit 885c41e2bc
22 changed files with 639 additions and 46 deletions

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@@ -131,19 +131,12 @@
} }
*, *,
*::before, *::before, *::after {
*::after {
box-sizing: border-box; box-sizing: border-box;
margin: 0; margin: 0;
padding: 0; padding: 0;
} }
/* The page below the profile "more" threshold is tinted. Painting it as the
root background rather than as an element means it covers the whole document
for free, and -- unlike an oversized absolutely-positioned box -- it cannot
extend the scrollable area. `--threshold-y` is the line's distance from the
top of the document, set from ProfileMore; with no threshold on the page the
100% fallback puts the stop at the bottom, so nothing is tinted. */
html { html {
background-color: var(--bg); background-color: var(--bg);
background-image: linear-gradient( background-image: linear-gradient(
@@ -220,13 +213,7 @@ nav {
} }
/* ---- project card selection ---- * /* ---- project card selection ---- */
*
* Browsers with the View Transitions API morph the card between its grid slot
* and the full-width slot; `data-vt="off"` marks the fallback path, where the
* newly-selected card plays this enter animation instead.
*/
@keyframes card-select-in { @keyframes card-select-in {
from { from {
opacity: 0; opacity: 0;

View File

@@ -23,9 +23,7 @@ export const metadata: Metadata = {
description: SITE.description description: SITE.description
}; };
export default function RootLayout({ export default function RootLayout( {children}: {
children,
}: {
children: React.ReactNode; children: React.ReactNode;
}) { }) {
return ( return (

49
app/mods/layout.tsx Normal file
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@@ -0,0 +1,49 @@
import Nav from "@/components/Nav";
import Footer from "@/components/Footer";
export default async function ModsLayout({children}: {
children: React.ReactNode;
}) {
return (
<div style={{ minHeight: "100vh", paddingBottom: 36 }}>
<div
style={{
maxWidth: 880,
margin: "0 auto",
padding: "0 24px",
transition: "all 0.5s cubic-bezier(0.16, 1, 0.3, 1)",
}}>
<header
style={{
padding: "24px 0 0",
display: "flex",
justifyContent: "space-between",
alignItems: "center",
}}>
<div
style={{
fontFamily: "var(--mono)",
fontSize: 14,
fontWeight: 700,
color: "var(--accent)",
letterSpacing: "-0.02em",
}}>
</div>
</header>
<Nav section={"mods"} />
<main>
{children}
</main>
</div>
<Footer />
</div>
);
}

11
app/mods/page.tsx Normal file
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@@ -0,0 +1,11 @@
"use client";
import ModsGrid from "@/components/ModsGrid";
export default function Mods() {
return (
<main>
<ModsGrid />
</main>
);
}

View File

@@ -13,16 +13,16 @@ export default function Layout({children}: {
margin: "0 auto", margin: "0 auto",
padding: "0 24px", padding: "0 24px",
transition: "all 0.5s cubic-bezier(0.16, 1, 0.3, 1)", transition: "all 0.5s cubic-bezier(0.16, 1, 0.3, 1)",
}} }}>
>
<header <header
style={{ style={{
padding: "24px 0 0", padding: "24px 0 0",
display: "flex", display: "flex",
justifyContent: "space-between", justifyContent: "space-between",
alignItems: "center", alignItems: "center",
}} }}>
>
<div <div
style={{ style={{
fontFamily: "var(--mono)", fontFamily: "var(--mono)",
@@ -30,8 +30,8 @@ export default function Layout({children}: {
fontWeight: 700, fontWeight: 700,
color: "var(--accent)", color: "var(--accent)",
letterSpacing: "-0.02em", letterSpacing: "-0.02em",
}} }}>
>
</div> </div>
</header> </header>

View File

@@ -1,6 +1,11 @@
import { ProjectProvider } from "../../context/ProjectContext"; import { ProjectProvider } from "../../context/ProjectContext";
import { getProjectDetails } from "@/data/content"; import { getProjectDetails } from "@/data/content";
/**
* Layout for all paths caught under project/[slug]
*/
export default async function SlugLayout({children, params}: { export default async function SlugLayout({children, params}: {
children: React.ReactNode; children: React.ReactNode;
params: Promise<{ slug: string }>; params: Promise<{ slug: string }>;

View File

@@ -8,9 +8,8 @@ import "../../../styles/markdown-container.css";
import Link from 'next/link'; import Link from 'next/link';
import { PROJECTS } from '@/data/content'; import { PROJECTS } from '@/data/content';
export default function ProjectPage({ export default function ProjectPage({params}: { params: Promise<{ slug: string }> })
params, {
}: {params: Promise<{ slug: string }>}) {
const mounted = useMountTransition(50) const mounted = useMountTransition(50)
const { slug } = use(params); const { slug } = use(params);

View File

@@ -9,22 +9,23 @@ export default async function ProjectLayout({children}: {
return ( return (
<div style={{ minHeight: "100vh", paddingBottom: 36 }}> <div style={{ minHeight: "100vh", paddingBottom: 36 }}>
<div <div
style={{ style={{
maxWidth: 880, maxWidth: 880,
margin: "0 auto", margin: "0 auto",
padding: "0 24px", padding: "0 24px",
transition: "all 0.5s cubic-bezier(0.16, 1, 0.3, 1)", transition: "all 0.5s cubic-bezier(0.16, 1, 0.3, 1)",
}} }}>
>
<header <header
style={{ style={{
padding: "24px 0 0", padding: "24px 0 0",
display: "flex", display: "flex",
justifyContent: "space-between", justifyContent: "space-between",
alignItems: "center", alignItems: "center",
}} }}>
>
<div <div
style={{ style={{
fontFamily: "var(--mono)", fontFamily: "var(--mono)",
@@ -32,8 +33,7 @@ export default async function ProjectLayout({children}: {
fontWeight: 700, fontWeight: 700,
color: "var(--accent)", color: "var(--accent)",
letterSpacing: "-0.02em", letterSpacing: "-0.02em",
}} }}>
>
</div> </div>
</header> </header>

86
components/ModCard.tsx Normal file
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@@ -0,0 +1,86 @@
"use client";
import { useState } from "react";
import type { Mod } from "@/data/content";
import "../styles/mods.css";
type Props = {
mod: Mod;
visible?: boolean;
};
/** One mod: the list item card inside a game's mod list. */
export default function ModCard({ mod, visible = true }: Props) {
const [hovered, setHovered] = useState(false);
return (
<a
className="mod-card"
href={mod.link}
target="_blank"
rel="noreferrer noopener"
onMouseEnter={() => setHovered(true)}
onMouseLeave={() => setHovered(false)}
style={{
background: hovered ? "var(--surface-hover)" : "var(--surface)",
border: `1px solid ${hovered ? "var(--accent)" : "var(--border)"}`,
transform: visible ? (hovered ? "translateY(-2px)" : "none") : "translateY(8px)",
opacity: visible ? 1 : 0,
boxShadow: hovered ? "var(--shadow-md)" : "none",
}}
>
<div className="mod-card-head">
<span
className="mod-card-title"
style={{ color: hovered ? "var(--accent)" : "var(--fg)" }}
>
{mod.title}
</span>
{mod.version && <span className="mod-card-version">v{mod.version}</span>}
</div>
<p className="mod-card-description">{mod.description}</p>
<div className="mod-card-foot">
{mod.tags && mod.tags.length > 0 && (
<div className="mod-card-tags">
{mod.tags.map((tag) => (
<span key={tag} className="mod-tag">
{tag}
</span>
))}
</div>
)}
<span
className="mod-card-link"
style={{
borderColor: hovered ? "var(--accent)" : "var(--border)",
color: hovered ? "var(--accent)" : "var(--fg-secondary)",
}}
>
{mod.linkLabel ?? "Repository"}
<svg
width="11"
height="11"
viewBox="0 0 14 14"
fill="none"
stroke="currentColor"
xmlns="http://www.w3.org/2000/svg"
aria-hidden="true"
>
<path d="M5 1h8v8" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" />
<path d="M13 1L6 8" strokeWidth="1.5" strokeLinecap="round" />
<path
d="M11 9v4H1V3h4"
strokeWidth="1.5"
strokeLinecap="round"
strokeLinejoin="round"
/>
</svg>
</span>
</div>
</a>
);
}

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@@ -0,0 +1,65 @@
"use client";
import { useState } from "react";
import type { ModdedGame } from "@/data/content";
import ModList from "@/components/ModList";
import "../styles/mods.css";
type Props = {
game: ModdedGame;
visible?: boolean;
/** Collapsed by default on the smaller layout, where the full list is a long scroll. */
defaultOpen?: boolean;
};
/** One game and everything built for it: header, then the game's mod list. */
export default function ModGameSection({ game, visible = true, defaultOpen = true }: Props) {
const [open, setOpen] = useState(defaultOpen);
const [hovered, setHovered] = useState(false);
const count = game.mods.length;
return (
<section
className="mod-game"
style={{
opacity: visible ? 1 : 0,
transform: visible ? "none" : "translateY(12px)",
borderColor: hovered ? "var(--border-strong)" : "var(--border)",
}}
>
<button
className="mod-game-head"
onClick={() => setOpen((v) => !v)}
onMouseEnter={() => setHovered(true)}
onMouseLeave={() => setHovered(false)}
aria-expanded={open}
>
<span
className="mod-game-chevron"
style={{ transform: open ? "rotate(90deg)" : "rotate(0deg)" }}
aria-hidden="true"
>
<svg width="10" height="10" viewBox="0 0 10 10" fill="none" stroke="currentColor">
<path d="M3 1l4 4-4 4" strokeWidth="1.6" strokeLinecap="round" strokeLinejoin="round" />
</svg>
</span>
<span className="mod-game-heading">
<span className="mod-game-title" style={{ color: hovered ? "var(--accent)" : "var(--fg)" }}>
{game.title}
</span>
{game.platform && <span className="mod-game-platform">{game.platform}</span>}
</span>
<span className="mod-game-count">
{count} {count === 1 ? "mod" : "mods"}
</span>
</button>
{game.description && <p className="mod-game-description">{game.description}</p>}
{open && <ModList mods={game.mods} visible={visible} />}
</section>
);
}

25
components/ModList.tsx Normal file
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@@ -0,0 +1,25 @@
"use client";
import type { Mod } from "@/data/content";
import ModCard from "@/components/ModCard";
import "../styles/mods.css";
type Props = {
mods: Mod[];
visible?: boolean;
};
/** The list of mods belonging to a single game. Two columns on desktop, one on mobile. */
export default function ModList({ mods, visible = true }: Props) {
if (mods.length === 0) {
return <p className="mod-list-empty">Nothing published here yet.</p>;
}
return (
<div className="mod-list">
{mods.map((mod) => (
<ModCard key={mod.id} mod={mod} visible={visible} />
))}
</div>
);
}

46
components/ModsGrid.tsx Normal file
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@@ -0,0 +1,46 @@
"use client";
import { MOD_GAMES } from "@/data/content";
import { useStaggerReveal } from "@/hooks/useAnimations";
import ModGameSection from "@/components/ModGameSection";
import "../styles/mods.css";
/** The mods tab: every game I've modded, each with its own list. */
export default function ModsGrid() {
const visible = useStaggerReveal(MOD_GAMES.length, 100);
return (
<div style={{ padding: "48px 0", minWidth: 0 }}>
<div
style={{
marginBottom: 8,
fontFamily: "var(--mono)",
fontSize: 11,
color: "var(--muted)",
letterSpacing: "0.08em",
textTransform: "uppercase",
}}
>
{"# mods"}
</div>
<h2
style={{
fontFamily: "var(--sans)",
fontSize: 28,
fontWeight: 700,
color: "var(--fg)",
margin: "0 0 32px 0",
letterSpacing: "-0.01em",
}}
>
{"Games I've modded"}
</h2>
<div className="mod-games">
{MOD_GAMES.map((game, i) => (
<ModGameSection key={game.id} game={game} visible={visible.has(i)} />
))}
</div>
</div>
);
}

View File

@@ -7,7 +7,7 @@ type Props = {
section: string; section: string;
}; };
const items = ["profile", "project"]; const items = ["profile", "project", "mods"];
export default function Nav({ section }: Props) { export default function Nav({ section }: Props) {

View File

@@ -18,6 +18,9 @@ export default function SimpleGallery({
const [active, setActive] = useState(0); const [active, setActive] = useState(0);
const [isEnlarged, setIsEnlarged] = useState<Boolean>(false); const [isEnlarged, setIsEnlarged] = useState<Boolean>(false);
// Hovering the media itself mirrors the expand button's own hover state, so
// the button reads as the affordance for the click the media now accepts.
const [mediaHovered, setMediaHovered] = useState(false);
const timerRef = useRef<ReturnType<typeof setTimeout> | null>(null); const timerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
const videoRef = useRef<HTMLVideoElement | null>(null); const videoRef = useRef<HTMLVideoElement | null>(null);
const fsPortalRef = useRef<HTMLDivElement | null>(null); const fsPortalRef = useRef<HTMLDivElement | null>(null);
@@ -40,7 +43,7 @@ export default function SimpleGallery({
function expandButton() { function expandButton() {
return ( return (
<div <div
className="gallery-action-button" className={`gallery-action-button${mediaHovered ? " is-hovered" : ""}`}
style={{ style={{
top: 8, top: 8,
right: 8, right: 8,
@@ -63,7 +66,6 @@ export default function SimpleGallery({
<path d="M13 13L8.5 8.5" strokeWidth="1.5" strokeLinecap="round" /> <path d="M13 13L8.5 8.5" strokeWidth="1.5" strokeLinecap="round" />
</svg> </svg>
</button> </button>
Expand
</div> </div>
); );
} }
@@ -127,7 +129,8 @@ export default function SimpleGallery({
alt={`${title} screenshot ${active + 1}`} alt={`${title} screenshot ${active + 1}`}
width={800} width={800}
height={600} height={600}
style={imageStyle} onClick={() => setIsEnlarged(true)}
style={{ ...imageStyle, cursor: "zoom-in" }}
/> />
)} )}
@@ -316,7 +319,21 @@ export default function SimpleGallery({
return ( return (
<> <>
<div style={{ marginBottom: 8 }}> <div style={{ marginBottom: 8 }}>
<div style={{ position: "relative", display: "inline-block", width: "100%" }}> {/* The border is always present but transparent when idle, so lighting it
up on hover can't nudge the surrounding layout. */}
<div
onMouseEnter={() => setMediaHovered(true)}
onMouseLeave={() => setMediaHovered(false)}
style={{
position: "relative",
display: "inline-block",
width: "100%",
padding: 3,
borderRadius: 7,
border: `1px solid ${mediaHovered ? "var(--border-strong)" : "transparent"}`,
transition: "border-color 0.15s ease",
}}
>
{inlineMedia()} {inlineMedia()}
</div> </div>
{thumbnailStrip()} {thumbnailStrip()}

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@@ -29,6 +29,24 @@ export type Project = {
year: string; year: string;
}; };
export type Mod = {
id: number;
title: string;
description: string;
link: string;
linkLabel?: string;
version?: string;
tags?: string[];
};
export type ModdedGame = {
id: number;
slug: string;
title: string;
platform?: string;
description?: string;
mods: Mod[];
};
export const PROFILE = { export const PROFILE = {
name: "Hunter", name: "Hunter",
@@ -297,10 +315,15 @@ A real-world solution for event staff and volunteer management.
id: 2, id: 2,
slug: "clean-space", slug: "clean-space",
title: "Clean Space", title: "Clean Space",
description: "Clean Space is an architecture, proof of concept, and an in-development tool for Space Engineers and Space Engineers 2 server owners featuring client and server side .", description: "Clean Space is a proof of concept and in-development tool for (Space Engineers) Torch server owners featuring client and server side plugin hashing, identification, and filtering controls.",
tags: ["C#", ".NET", "WPF", "Netcode", "Security"], tags: ["C#", ".NET", "WPF", "Netcode", "Security"],
link: "https://github.com/FerrenF/CleanSpace", link: "https://github.com/FerrenF/CleanSpace",
year: "2025", year: "2025",
images: [
"img/projects/clean/cleanspace.png",
"img/projects/clean/ss1.png",
"img/projects/clean/ss2.png",
"img/projects/clean/ss3.png"],
},{ },{
id: 3, id: 3,
slug: "ue4ss-explorer", slug: "ue4ss-explorer",
@@ -321,6 +344,25 @@ A real-world solution for event staff and volunteer management.
}]; }];
export const MOD_GAMES: ModdedGame[] = [{
id: 1,
slug: "palworld",
title: "Palworld",
platform: "UE4SS / Dedicated server",
description: "Server-side tooling and quality-of-life changes for dedicated Palworld servers.",
mods: [{
id: 1,
title: "Got Your Number",
description: "Adds paldex numbers to the Palbox pal details screen, and the main menu pal status screen.",
link: "https://steamcommunity.com/sharedfiles/filedetails/?id=3780862038",
linkLabel: "Steam",
version: "0.2.0",
tags: ["Client", "Unreal Engine", "Palworld", "UE4SS", "C++"],
}]
}
];
import { remark } from "remark"; import { remark } from "remark";
import remarkParse from "remark-parse"; import remarkParse from "remark-parse";
import rehypeRaw from "rehype-raw"; import rehypeRaw from "rehype-raw";

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@@ -11,8 +11,9 @@
padding: 0; padding: 0;
} }
.gallery-action-button button { .gallery-action-button button {
width: 28; width: 28px;
height: 28; height: 28px;
display: flex;
border-radius: var(--radius-sm); border-radius: var(--radius-sm);
border: 1px solid var(--accent); border: 1px solid var(--accent);
background-color: var(--surface); background-color: var(--surface);
@@ -21,11 +22,15 @@
color: var(--fg); color: var(--fg);
z-index: 1001; z-index: 1001;
cursor: pointer; cursor: pointer;
transition: background 0.15s ease, border-color 0.15s ease; transition: background 0.15s ease, border-color 0.15s ease, filter 0.15s ease;
margin-right: 0.3em;
} }
.gallery-action-button button:hover { /* `.is-hovered` is set while the media itself is hovered, so the button shows
filter:brightness(120%) the same state as a direct hover on it. */
.gallery-action-button button:hover,
.gallery-action-button.is-hovered button {
filter: brightness(120%);
border-color: var(--accent-hover);
background-color: var(--surface-hover);
} }
.action-button-svg { .action-button-svg {

258
styles/mods.css Normal file
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@@ -0,0 +1,258 @@
/* ---- mods tab ---- */
.mod-games {
display: flex;
flex-direction: column;
gap: 20px;
}
/* ---- game section ---- */
.mod-game {
background: var(--bg-raised);
border: 1px solid var(--border);
border-radius: var(--radius-lg);
padding: 20px 20px 22px;
transition: opacity 0.35s var(--ease-out), transform 0.35s var(--ease-out),
border-color 0.2s ease;
min-width: 0;
}
.mod-game-head {
display: flex;
align-items: center;
gap: 10px;
width: 100%;
padding: 0;
background: transparent;
border: none;
cursor: pointer;
text-align: left;
color: inherit;
font: inherit;
}
.mod-game-chevron {
display: flex;
flex: 0 0 auto;
color: var(--muted);
transition: transform 0.2s var(--ease-out);
}
.mod-game-heading {
display: flex;
align-items: baseline;
gap: 10px;
flex: 1 1 auto;
min-width: 0;
flex-wrap: wrap;
}
.mod-game-title {
font-family: var(--mono);
font-size: var(--text-lg);
font-weight: 700;
transition: color 0.2s ease;
}
.mod-game-platform {
font-family: var(--mono);
font-size: var(--text-xs);
color: var(--muted);
}
.mod-game-count {
flex: 0 0 auto;
font-family: var(--mono);
font-size: var(--text-xs);
color: var(--muted);
padding: 2px 8px;
background: var(--bg);
border: 1px solid var(--border);
border-radius: var(--radius-sm);
white-space: nowrap;
}
.mod-game-description {
font-family: var(--sans);
font-size: 13px;
line-height: var(--leading-normal);
color: var(--fg-secondary);
margin: 10px 0 0 20px;
}
/* ---- mod list ---- */
.mod-list {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 12px;
margin: 16px 0 0 20px;
}
.mod-list-empty {
font-family: var(--mono);
font-size: var(--text-xs);
color: var(--muted);
margin: 16px 0 0 20px;
}
/* ---- mod card ---- */
.mod-card {
display: flex;
flex-direction: column;
min-width: 0;
padding: 16px;
border-radius: var(--radius-md);
text-decoration: none;
cursor: pointer;
transition: all 0.3s var(--ease-out);
}
.mod-card-head {
display: flex;
align-items: baseline;
justify-content: space-between;
gap: 8px;
margin-bottom: 8px;
}
.mod-card-title {
font-family: var(--mono);
font-size: 15px;
font-weight: 700;
transition: color 0.2s ease;
min-width: 0;
}
.mod-card-version {
flex: 0 0 auto;
font-family: var(--mono);
font-size: var(--text-xs);
color: var(--muted);
white-space: nowrap;
}
.mod-card-description {
font-family: var(--sans);
font-size: 13px;
line-height: var(--leading-normal);
color: var(--fg-secondary);
margin: 0 0 14px 0;
display: -webkit-box;
-webkit-box-orient: vertical;
-webkit-line-clamp: 3;
line-clamp: 3;
overflow: hidden;
text-overflow: ellipsis;
}
.mod-card-foot {
display: flex;
align-items: center;
justify-content: space-between;
gap: 10px;
flex-wrap: wrap;
/* Keeps the link pinned to the bottom when neighbouring cards are taller. */
margin-top: auto;
}
.mod-card-tags {
display: flex;
gap: 6px;
flex-wrap: wrap;
min-width: 0;
}
.mod-tag {
font-family: var(--mono);
font-size: var(--text-xs);
font-weight: 500;
color: var(--accent);
background: var(--accent-bg);
padding: 2px 8px;
border-radius: var(--radius-sm);
letter-spacing: 0.02em;
}
.mod-card-link {
display: inline-flex;
align-items: center;
gap: 6px;
flex: 0 0 auto;
font-family: var(--mono);
font-size: var(--text-xs);
padding: 5px 10px;
border: 1px solid var(--border);
border-radius: var(--radius-sm);
background: var(--bg);
white-space: nowrap;
transition: all 0.2s ease;
}
/* ---- narrow layout: single column, less per card ---- */
@media (max-width: 768px) {
.mod-games {
gap: 14px;
}
.mod-game {
padding: 16px 14px 18px;
border-radius: var(--radius-md);
}
.mod-game-title {
font-size: var(--text-base);
}
/* The platform line and the game blurb are context, not content -- the
narrow layout drops them and keeps the mod list itself. */
.mod-game-platform,
.mod-game-description {
display: none;
}
.mod-list,
.mod-list-empty {
grid-template-columns: minmax(0, 1fr);
margin-left: 0;
margin-top: 12px;
}
.mod-card {
padding: 12px 14px;
}
.mod-card-head {
margin-bottom: 6px;
}
.mod-card-description {
-webkit-line-clamp: 2;
line-clamp: 2;
margin-bottom: 10px;
}
/* Tags are the first thing to go: the title, blurb and link carry the card. */
.mod-card-tags {
display: none;
}
.mod-card-link {
width: 100%;
justify-content: center;
padding: 8px 10px;
}
}
@media (prefers-reduced-motion: reduce) {
.mod-game,
.mod-card,
.mod-game-chevron {
transition: none;
}
}